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RadarMan Chief Captain


Joined: Aug 25, 2003 Posts: 16894 Location: U.S.A |
Posted: Fri May 11, 2007 4:03 pm |
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So far it's only here:
http://flyawaysimulation.com/downloads/files/1788/fsx-concorde/
Name: fsxcncrd.zip Size: 43,362,142 Date: 05-11-2007
FSX Concorde with five paint jobs. Includes fully animated nose visor, gear, afterburner and smoke effects, VC (virtual cockpit) and much more. Model by the team at fsfrance. Modified for FSX by Eric Buchmann.
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Karlw Chief Captain


Joined: Sep 15, 2004 Posts: 1280 Location: Earth |
Posted: Fri May 11, 2007 6:09 pm |
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got it from simvationalthou one problem unless it updated at flightsim.com the engines won't start you need to reselect another plane turn on the engine then reselect the Concorde and fly
Great find thou
Cheers Pick a job you love and you'll never have to work a day in your life.
-Confucius |
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GundamWZero Captain


Joined: Dec 29, 2006 Posts: 621 Location: Ft. Bliss, Texas |
Posted: Fri May 11, 2007 9:55 pm |
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Finally!!!!!  Now I can add that to my collection....after I fly it! Rodney J.
CEO, Southwest virtual Airways
"In the absence of orders, find something and kill it." - Erwin Rommel |
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cheezyflier Captain


Joined: Mar 13, 2007 Posts: 577
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Posted: Sat May 12, 2007 12:58 am |
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i just flew it. it took me forever to get it off the ground. at 45,000 ft, i never saw more than around 300 kias. certainly not supersonic. maybe it's something i was doing wrong, but i have props that are faster than that. |
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GundamWZero Captain


Joined: Dec 29, 2006 Posts: 621 Location: Ft. Bliss, Texas |
Posted: Sat May 12, 2007 4:00 am |
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Yeah......it was loud, but it was SLOW!!!!! Very unstable when landing; you gotta really throttle up when landing because when you drop the nose to see the runway you increase the flaps as well. It'll stay in the hanger until I decide to try it again. Might be a while...... Rodney J.
CEO, Southwest virtual Airways
"In the absence of orders, find something and kill it." - Erwin Rommel |
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Tailhook Chief Captain


Joined: Oct 12, 2005 Posts: 8480 Location: El Dorado |
Posted: Sat May 12, 2007 4:54 am |
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According to the Readme file the Model is by "Model By: Razgriz_10000 Eric Buchmann" and the Textures by: "Textures By: Team at www.fsfrance.com"
Come on guys, even a noob knows that it's not easy to make a model. On that note, google for Eric Buchmann and you'll see the contributions he's made for FS so far.
More from the Readme: VERY IMPORTAINT!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
IF FOR SOME REASON YOUR CONCORDES ENGINES WONT START DO THIS:
GO TO FREE FLIGHT AND PICK AN AIRCREATION ULTRALIGHT AND FLY IT SOMWHERE (DOSENT MATTER)
THEN ONCE YOUR FLYING SHUT THE ENGINE OFF ON THE ULTRALIGHT THEN TURN IT BACK ON. ONCE THE ENGINE IS BACK ON, EXIT THE FLIGHT. THEN GO TO PICK THE CONCORDE AND NOW WHEN YOU FLY IT THE ENGINES SHOULD BE RUNNING!!!!! Sorry about the that but i dont think its to much extra work, besides if you dont like it then just get rid of it but i dont see many other concordes for FSX out there!!! So anyways i hope you enjoy my work, and feel free to visit my web site:
For those who're not aware of this: A whole team was working on this Concorde, though the panel was never finished. Now with the event of FSX, gauges have become a major issue -- and the Concorde has many.
But hey, there's always some whizz kid who by just looking at it manages to make it compatible with FSX.
I'd like to take this opportunity to express my full admiration |
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CRJCapt Chief Captain


Joined: Sep 12, 2005 Posts: 4281 Location: Ohio,USA |
Posted: Sat May 12, 2007 11:33 am |
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Actually, 300 KIAS at FL450 is a 617 KTAS or Mach 1.07. |
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Posted: Tue May 15, 2007 12:47 pm |
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I managed get it up to about mach 1.5 at FL450, but anything over it will give an ovespeed warning |
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Eric Buchmann Guest

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Posted: Tue May 22, 2007 2:03 pm |
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the concorde when a 60,000ft may only be traveling at 400kts (airspeed) but thats = to 1,200kts ground speed |
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Eric Buchmann Guest

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Posted: Tue May 22, 2007 2:06 pm |
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thats why it seems so slow and im working on an updated version for fsx and it will be on simviation in a few days, and remember, the credit goes to fsfrance.com for making the concorde, i just updated it!!! |
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Eric Buchmann Guest

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Posted: Tue May 22, 2007 2:10 pm |
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and if you want a certain plane that you dont see on any site, go to www.freewebs.com/fsxaddons and that will tell you how to suggest planes! hope you enjoy my work! |
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Eric Buchmann Guest

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Posted: Wed May 23, 2007 2:04 pm |
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The Cocnorde is ment to fly at 60,000ft. and at 60,000ft your indicated airspeed should be 403kts |
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Eric Buchmann Guest

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Posted: Wed May 23, 2007 2:06 pm |
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Not at 45,000ft like you guys think, thats why you get overspeed warnings
60,000ft!!!! |
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KrisC445 Guest

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Posted: Mon May 28, 2007 10:22 am |
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guys. i cant seem to find this concorde, only on flyaway. its not on simviation or flight sim.com. any help |
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RadarMan Chief Captain


Joined: Aug 25, 2003 Posts: 16894 Location: U.S.A |
Posted: Mon May 28, 2007 4:06 pm |
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KrisC445 wrote:guys. i cant seem to find this concorde, only on flyaway. its not on simviation or flight sim.com. any help
If you'll check I gave you the file name in the first post.
Search for it at flightsim, linking there is not feasible.
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Eric Buchmann Guest

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Posted: Thu May 31, 2007 1:53 pm |
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Im trying to take it off all sites untill i can fix the problems with it like night textures and the gauges, expectit in a few weeks from now |
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Guest

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Posted: Wed Jun 13, 2007 8:25 pm |
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RadarMan wrote:So far it's only at Flight sim today.
Name: fsxcncrd.zip Size: 43,362,142 Date: 05-11-2007
FSX Concorde with five paint jobs. Includes fully animated nose visor, gear, afterburner and smoke effects, VC (virtual cockpit) and much more. Model by the team at fsfrance. Modified for FSX by Eric Buchmann.
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Posted: Sat Jun 30, 2007 3:35 pm |
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markhyder Trainee


Joined: Feb 26, 2005 Posts: 68
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Posted: Sat Aug 18, 2007 4:04 pm |
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RadarMan wrote:So far it's only at flightsim today.
Name: fsxcncrd.zip Size: 43,362,142 Date: 05-11-2007
FSX Concorde with five paint jobs. Includes fully animated nose visor, gear, afterburner and smoke effects, VC (virtual cockpit) and much more. Model by the team at fsfrance. Modified for FSX by Eric Buchmann.

I can not find fsxcncrd.zip on the site. |
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RadarMan Chief Captain


Joined: Aug 25, 2003 Posts: 16894 Location: U.S.A |
Posted: Sat Aug 18, 2007 5:20 pm |
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markhyder wrote:RadarMan wrote:So far it's only at flightsim today.
Name: fsxcncrd.zip Size: 43,362,142 Date: 05-11-2007
FSX Concorde with five paint jobs. Includes fully animated nose visor, gear, afterburner and smoke effects, VC (virtual cockpit) and much more. Model by the team at fsfrance. Modified for FSX by Eric Buchmann.

I can not find fsxcncrd.zip on the site.
Mark, fsfrance closed their doors a while back.
I just found the concorde here.
http://flyawaysimulation.com/downloads/files/1788/fsx-concorde/
Free sign-up.
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markhyder Trainee


Joined: Feb 26, 2005 Posts: 68
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Posted: Sat Aug 18, 2007 5:43 pm |
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there do not have it for X |
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RadarMan Chief Captain


Joined: Aug 25, 2003 Posts: 16894 Location: U.S.A |
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markhyder Trainee


Joined: Feb 26, 2005 Posts: 68
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Posted: Sat Aug 18, 2007 6:54 pm |
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It says on the site:
I'm Retireing
I officiallyfficialy anounce my retirement from doing planes for FSX! Just for a little background, I've been doing addons for friends ever since FS2002. It wasnt till about 6 months ago I decided to try a web site, but I'm tired of all the emails that request like 7 planes and then I dont even get a thank you, plus Microsoft's constant pushing to try and stop us modelers. So yes, after 5 years of makeing planes, at no value to me, I'm Moving on to more usefull hobbies. So sorry if this effects you in a bad way but...oh well. Now you may still see me on FSX occasionaly and you may see a few more planes by me but I'm no longer taking requests, all other planes I do will be for my own value. So sorry but I guess this is |
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markhyder Trainee


Joined: Feb 26, 2005 Posts: 68
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Posted: Sat Aug 18, 2007 7:07 pm |
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Thanks |
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sab196 Trainee


Joined: May 02, 2007 Posts: 2
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Posted: Sat Nov 24, 2007 10:54 pm |
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Anonymous wrote:
can you help me install that concorde please |
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RadarMan Chief Captain


Joined: Aug 25, 2003 Posts: 16894 Location: U.S.A |
Posted: Sun Nov 25, 2007 5:44 am |
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n7xlq1 First Officer


Joined: Mar 25, 2007 Posts: 379 Location: KLUF and KGEU |
Posted: Sun Nov 25, 2007 6:12 pm |
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sab196 wrote:Anonymous wrote:
can you help me install that concorde please
PM me, and I'll help you..
Theres a couple of things you have to do after you install it to get the gauges going. |
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sab196 Trainee


Joined: May 02, 2007 Posts: 2
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Posted: Sun Nov 25, 2007 7:22 pm |
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n7xlq1 wrote:sab196 wrote:Anonymous wrote:
can you help me install that concorde please
PM me, and I'll help you..
Theres a couple of things you have to do after you install it to get the gauges going.
ok I have downlaoded the concorde but i can't seem to get it on fsx
can you help |
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n7xlq1 First Officer


Joined: Mar 25, 2007 Posts: 379 Location: KLUF and KGEU |
Posted: Sun Nov 25, 2007 9:47 pm |
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sab196 wrote:n7xlq1 wrote:sab196 wrote:Anonymous wrote:
can you help me install that concorde please
PM me, and I'll help you..
Theres a couple of things you have to do after you install it to get the gauges going.
ok I have downlaoded the concorde but i can't seem to get it on fsx
can you help
Click on PM and send me a private message and I'll tell you what to do. |
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effieveda First Officer


Joined: Dec 13, 2006 Posts: 445 Location: North Hollywood, California |
Posted: Mon Nov 26, 2007 12:53 am |
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Why the PM? Can't all who are interested benefite from your wisdom? What's the big secret?
Art |
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