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how to make jetways move for addon aircraft

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Bran09
Captain
Captain


Joined: May 07, 2006
Posts: 973
Location: Florida
Posted: Fri Jun 01, 2007 10:01 pm 

just want to know how
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bawls327
Chief Captain
Chief Captain


Joined: Jan 20, 2007
Posts: 1257
Location: Atlanta Georgia
Posted: Fri Jun 01, 2007 10:29 pm 

It should be the normal. Whenver I had addon aircraft it moved up to mine. I dont think it should matter.
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ollyau
First Officer
First Officer


Joined: Nov 04, 2006
Posts: 273
Location: California
Posted: Sat Jun 02, 2007 5:46 am 

Add on aircrafts that I have found do not normally have the jetway feature built in to the aircraft.cfg. In 1 thread I remember that a person figured out how to program the add on so the jetway would come. It was in an x,y,z coordinate format. Then you would just use the normal way to get the jetway (Park on the yellow line, turn off the engine, press (Ctrl-J) to get the jetway, then (Shift-E) to open the exit.)
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freak316
Trainee
Trainee


Joined: Apr 02, 2007
Posts: 16
Posted: Sun Jun 10, 2007 5:58 pm 

they dont move on 747-700 but you do have a option for a push ramp to come out of jet just open door then hit key 2 ramp will come down but if you park next a gate witha jet way they dont move
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mdaskalos
First Officer
First Officer


Joined: Jan 16, 2007
Posts: 130
Posted: Mon Jun 11, 2007 11:53 am 

ollyau wrote:
In 1 thread I remember that a person figured out how to program the add on so the jetway would come. It was in an x,y,z coordinate format. Then you would just use the normal way to get the jetway (Park on the yellow line, turn off the engine, press (Ctrl-J) to get the jetway, then (Shift-E) to open the exit.)


That was me, and here's the thread:

http://flyawaysimulation.com/forum/topic/26778/how-do-you-really-get-jetway-to-come-to-you/

Pick an aircraft similar in length and exit location as a starting point, and estimate how much shorter/longer the your add-on is than the one you're comparing, and go from there. I would load a flight with the aircraft starting at a suitable gate, so I wouldn't heve to fly every time I wanted a jetway.

When you start out, remember the aircraft hast to be positioned by where the coordinates in the aircraft.cfg say the exit is, not where it is visually. Then fiddle with the coordinates until the .cfg coodinates nad the visual position match.
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