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Blocky water in FS2004

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Snoopy104
Trainee
Trainee


Joined: Nov 14, 2004
Posts: 4
Posted: Tue Nov 16, 2004 4:42 pm 

Hi,

I have a problem with the water in FS2004 (v9.1),

The water directly in front of the plane and on the horizon is shown as flat, square sky blue patches. The water everywhere else doesn't have the shine seen in many FS2004 screenshots and the whole waterscape seems to be a group of square patches of different darknesses??

I have tried adjusting the display settings, but nothing seems to get rid of it, the resolution is currently set to 1280x1024, high detail, water effects medium, bilinear filtering on, Anti-aliasing off (my card doesn't support it).

Ifr I increase the water effects to high, the ground becomes dotted with green and purple patches?

My System specs exceed the minimum requirements:

AMD AthlonXP 2200+ (1.8GHz)
Crucial 512mb DDR PC2700 (333MHz)
Abit NF7-S V2.0 motherboard (Nforce2)
HDD#1: Seagate Barracuda 120GB Serial ATA
HDD#2: Seagate Barracuda 80GB Serial ATA
Nvidia Geforce4 Ti4200 128mb DDR 8xAGP
Creative Soundblaster Live 5.1 Digital
Microsoft Windows XP Professional + Service pack 1
All Latest Hardware Drivers
DirectX 9.0c
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RadarMan
Chief Captain
Chief Captain


Joined: Aug 25, 2003
Posts: 16894
Location: U.S.A
Posted: Tue Nov 16, 2004 4:57 pm 

Long post but this may help you.
If it doesn't let us know.
Thanks for printing your specs, it helps.

http://flyawaysimulation.com/postt3037.html

Radar
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Snoopy104
Trainee
Trainee


Joined: Nov 14, 2004
Posts: 4
Posted: Tue Nov 16, 2004 8:59 pm 

That did help quite a bit.

I also noticed that the same huge square plain sky blue patches were surrounding the runway on some airfields.

After some playing around with settings..
I reset the settings to default and set the 'Terrain Detail' slider to 'None'

It seems that the 'Terrain Detail' feature was the source of the problems, because no other setting affected the patches.

Even setting this feature part-way caused the blue patches to appear.

There are still some patches on the sea, but these are square textured water patches of slightly different shades, they are less prominent than before, but are still there.

The ground is much more blurry than before, but at least the awful plain blue patches were gone.

Perhaps time for a better Graphics card?..

Thanks for your help.
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RadarMan
Chief Captain
Chief Captain


Joined: Aug 25, 2003
Posts: 16894
Location: U.S.A
Posted: Tue Nov 16, 2004 9:28 pm 

Glad to hear that it helped some.
A good card will always pay for itself in the enjoyment of the sim
Memory and graphics cards render the textures faster and better.
Enjoy!

Radar
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