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New Screen's from E3, WOW, Airport shots!

   
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Solotwo
Chief Captain
Chief Captain

Pro Member

Joined: Jan 26, 2006
Posts: 1579
Location: Milwaukee, WI
Posted: Fri May 12, 2006 7:20 pm 

Ok did some research, and I can't wait.

Microsoft is bringing Flight Sim alive. No more will we see desolate airports roads and fields. The world is coming to life with moving vehicles, jet ways, birds and animals. Textures have been improved dramatically and full use of todays powerful graphics cards will be put to use.

Microsoft is enhancing the multiplayer experience with more content and ease of use when it comes to flying on line with your fellow aviators. Voice over IP and a client/server set up versus the current peer to peer option.

Microsoft is showcasing this as a Vista title but it appears this will ship before we see the OS hit the street. This will be addressed in a future update/upgrade which will take the user from DX9 to DX10 and Vista compatibility. This will be a free upgrade for those who have purchased the DX9/XP version.

Some great things are in store for FS fans with this latest version Microsoft's Flight Simulator.
Just a few of the highlights.

New Aircraft, details to follow.
23 regions of the globe, each with it's own characteristic look and feel.
Modeling of the atmosphere far beyond the current 100,000 foot limit.
New Camera views
36 additional high detail cities and cultural features.
Flexing wings on the heavy jets and vapor effects.
Support for 5.1 surround sound.
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CrashGordon
Chief Captain
Chief Captain

Pro Member

Joined: Jun 20, 2005
Posts: 4666
Posted: Fri May 12, 2006 7:50 pm 

The before and after set is interesting. Looks like they have improved textures, but have done nothing about the underlying mesh.
CrashGordon
CEO, Omega-Air Virtual airlines
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99jolegg
Chief Captain
Chief Captain

Pro Member

Joined: Jun 26, 2004
Posts: 5424
Location: UK
Posted: Fri May 12, 2006 8:11 pm 

Good find Thumbs Up! Great textures Shocked
Click below to support FSF:
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pilotwannabe
Chief Captain
Chief Captain

Pro Member

Joined: Mar 15, 2006
Posts: 2586
Location: A galaxy far far away
Posted: Fri May 12, 2006 8:29 pm 

Can't wait!!! Wink
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amermel
First Officer
First Officer

Pro Member

Joined: Mar 20, 2005
Posts: 495
Location: Omaha, Nebraska
Posted: Sun May 14, 2006 2:55 pm 

dude!!!!!! Shocked
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RadarMan
Chief Captain
Chief Captain

Pro Member

Joined: Aug 25, 2003
Posts: 19187
Location: U.S.A
Posted: Sun May 14, 2006 4:13 pm 

Excellent information solotwo, I'm glad that you could find that.
From that description it's going to take one heck of a machine to run it.

Anything about 3D, if not that rules out SLI boards as a requirement.

To think all I wanted was more tire smoke Wink

Radar

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chlorinekid
Trainee
Trainee

Pro Member

Joined: May 02, 2006
Posts: 75
Location: England
Posted: Sun May 14, 2006 4:31 pm 

CrashGordon wrote:
The before and after set is interesting. Looks like they have improved textures, but have done nothing about the underlying mesh.
mmmm thats my concern also...the mesh could be better but i guess we'll have to wait and see...
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Oberkomando
Chief Captain
Chief Captain

Pro Member

Joined: May 02, 2005
Posts: 1046
Location: Argentina
Posted: Sun May 14, 2006 6:59 pm 

Great pictures. Shocked
" Every manīs work is a portrait of himself"...Anonymous.
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