Anyone knows the reason why sometimes the textures you repaint appear blurred in the game? I repainted a 737-600 from PMDG (fuselage, wings, engines and tail) and the only thing that became blurred was the tail. Extremelly blured sometimes, I must say! I used the same technics from all textures, all were edited in Photoshop through DTXbmp and all were saved as 888-8. Any hint to solve the problem? Thank's!
in dxtbmp look to the right - there will be a tick box with 'include mip maps', uncheck it and save again