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The San Fernando Valley

   
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CrashGordon
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Joined: Jun 20, 2005
Posts: 4666
Posted: Sun Oct 08, 2006 12:46 am 

This was done on a P4 2.8 GHz, 512 MB RAM (128 MB shared with on board Intel GFX) Most of the settings were medium and traffic was minimal.



FSX will force me to get a better computer. Rolling Eyes
CrashGordon
CEO, Omega-Air Virtual airlines
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99jolegg
Chief Captain
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Joined: Jun 26, 2004
Posts: 5424
Location: UK
Posted: Sun Oct 08, 2006 12:49 am 

A nice shot, but what livery is that Cessna? A random mix of blue / grey Dont Know
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CrashGordon
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Posted: Sun Oct 08, 2006 12:52 am 

I don't have the a/c slider high enough. Rolling Eyes
CrashGordon
CEO, Omega-Air Virtual airlines
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99jolegg
Chief Captain
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Joined: Jun 26, 2004
Posts: 5424
Location: UK
Posted: Sun Oct 08, 2006 12:54 am 

CrashGordon wrote:
I don't have the a/c slider high enough. Rolling Eyes


Shocked Something tells me my 2.6Ghz, 1.5gig RAM and Geforce 5200 won't get along well with FSX Rolling Eyes

Edit: The scenery is looking quite nice though - about the same as my FS9 with some freeware mesh. Thumbs Up!
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CrashGordon
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Posted: Sun Oct 08, 2006 12:57 am 

You will have better results than I'm having. RAM is the key factor. I checked and even at moderate settings FSX is using over 900 MB, which means a lot gets swapped to disk on my machine.

EDIT: Make that 600.
CrashGordon
CEO, Omega-Air Virtual airlines
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CrashGordon
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Posts: 4666
Posted: Sun Oct 08, 2006 1:06 am 

Here are some more odds and ends.



I will definitely be getting a better computer after Vista is relased.
CrashGordon
CEO, Omega-Air Virtual airlines
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99jolegg
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Posts: 5424
Location: UK
Posted: Sun Oct 08, 2006 1:13 am 

Sorry, I shouldn't laugh but KLAX is looking in a sorry state Laughing

Nice looking glass cockpit, albeit in a small Cessna Wink
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CrashGordon
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Posts: 4666
Posted: Sun Oct 08, 2006 2:30 am 

Actually, the cockpit was in the Mooney. Laughing

I have another set of screen shots with the aircraft shown as it should be.

I'll have them up soon.
CrashGordon
CEO, Omega-Air Virtual airlines
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CrashGordon
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Posts: 4666
Posted: Sun Oct 08, 2006 2:38 am 

There is no reason to set the aircraft slider lower than...ultra high. It does not appear to hit frame rates.




CrashGordon
CEO, Omega-Air Virtual airlines
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Solotwo
Chief Captain
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Joined: Jan 26, 2006
Posts: 1579
Location: Milwaukee, WI
Posted: Sun Oct 08, 2006 3:02 am 

Thought you weren't going to buy it yet. Wink

But apparently someone has switched your FSX with FS9. Shocked
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CrashGordon
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Posts: 4666
Posted: Sun Oct 08, 2006 3:14 am 

I figured I'd get some evidence of their selling it before the release date, but it appears to be so wide spread that I can't believe it is happening without MS' approval.

Ummm, I haven't turned up the sliders too much yet.
CrashGordon
CEO, Omega-Air Virtual airlines
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RadarMan
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Joined: Aug 25, 2003
Posts: 19194
Location: U.S.A
Posted: Sun Oct 08, 2006 4:23 pm 

Nice shots Crash, I have to start playing with the settings, my machine is that of yours.

Radar

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CrashGordon
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Posts: 4666
Posted: Sun Oct 08, 2006 6:39 pm 

I hear you. Some suggestions from what I've seen. You can move the a/c slider up without taking much of a performance hit. On a not-so-super system, keep the water textures fairly low. Bumping them up won't do much, in any event. If you play around with the settings, you can save each set up and load it later if your most recent change doesn't work out. That is a nice feature. As usual, 2-D cockpits use less resources than 3-D. As much as you may want to bump up the mesh sliders, on a low-end system, the results will probably not be good.

On a happier note, I discovered that KEDW now has both the paved and dry lake bed runways. Also, since you like DC-3s, you will probably like the Grumman Goose. It is a nice a/c.
CrashGordon
CEO, Omega-Air Virtual airlines
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Greekman72
Chief Captain
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Joined: Jun 15, 2005
Posts: 7050
Location: Hellas
Posted: Sun Oct 08, 2006 8:06 pm 

Even though you have a weak machine the differences between FSX and FS9 are obvious Exclamation

Thanks for the feedback Crash.
Thumbs Up!


P.S. This Grumman... Love Love Love
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RadarMan
Chief Captain
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Joined: Aug 25, 2003
Posts: 19194
Location: U.S.A
Posted: Sun Oct 08, 2006 8:10 pm 

CrashGordon wrote:
I hear you. Some suggestions from what I've seen. You can move the a/c slider up without taking much of a performance hit. On a not-so-super system, keep the water textures fairly low. Bumping them up won't do much, in any event. If you play around with the settings, you can save each set up and load it later if your most recent change doesn't work out. That is a nice feature. As usual, 2-D cockpits use less resources than 3-D. As much as you may want to bump up the mesh sliders, on a low-end system, the results will probably not be good.

On a happier note, I discovered that KEDW now has both the paved and dry lake bed runways. Also, since you like DC-3s, you will probably like the Grumman Goose. It is a nice a/c.



Thanks, I'll try a few of those ideas. I had the water up and the aircraft also.
Try fall, the trees at the end of KSEA are beautiful.

Radar

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Bindolaf
Captain
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Joined: Jun 02, 2004
Posts: 712
Posted: Sun Oct 08, 2006 9:28 pm 

Er.. my FS9 looks about 3 times better than this. Taking into account that my machine is no way near top end, I'll be putting FSX off for at least a year.
"Remember son, knowing your way around the simulator does not mean you can fly".
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CrashGordon
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Joined: Jun 20, 2005
Posts: 4666
Posted: Sun Oct 08, 2006 10:18 pm 

Bindolaf wrote:
Er.. my FS9 looks about 3 times better than this. Taking into account that my machine is no way near top end, I'll be putting FSX off for at least a year.


And how many addons does it have? Laughing

For anyone with a machine like mine, I can't make the case for FSX, but with double the RAM and a separate graphics card, performance should be pretty decent.
CrashGordon
CEO, Omega-Air Virtual airlines
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