Im having a problem with the format.
DXT3 works fine but it looks very bad and the quality is very low
I tried 32 bit 24 bit 16 bit
they all dont work properly or they dont work at all
how can i make a hight quality repaint? what format dose it need?
thx in advance
edit: well i got 32 bit working but in the FS it looks very shiny as though it was waxed 1000 times in one hour.
any help stil will be great
32 bit is standard... what program you using to make it?
I use photoshop cs3 extended for the repaint itself and "DXTbmp" for the formating.
lets decribe this problem more visible.
well. . this is my issue:
this is how it looks form the back, very blury...
this is how it looks at 90 deg' position.
i want it to look good from the back as its good at 90 deg' position.
any help will be excellent!
BTW I use Photoshop CS3, DXTBmp, Image tool.
and the repaint is 32Bit
When you figure it out let me know... I have the same issue with my repaints.
Well, Belgeode this is your lucky day.
From this day on your Fleet of "Steeler Air ltd." will see only good days of Wealth, Expantion, full paylaod flights and lots of compelments along the way.
cuz today your fellow GMTK has found a way to make the livery "look good from the back as its good at 90 deg' position".
how did I do that...very simple.
when you save your livery texture with DXTbmp save it as "16 bit 555"
I am sure it will work for you....
thank you everyone and god bless the allie-ship between Israel - and united states
cool thanks a lot there! I will update my liveries tonight.