I often prejudge the quality of a freeware aircraft by taking a gander at its file size. Is this a worthy method, outside of having to give every aircraft a "trial" period?!
I suppose file sizes could be inflated easily by paint jobs, no?
rmacttu wrote:
I often prejudge the quality of a freeware aircraft by taking a gander at its file size. Is this a worthy method, outside of having to give every aircraft a "trial" period?!
I suppose file sizes could be inflated easily by paint jobs, no?
You're on the right track. Additionally, frequently the freeware a/c won't include a panel or a soundset which reduces the filesize dramatically considering that a decent soundset for a jetliner can easily exceed 50MB - panels can be quite large to.
Having said that, it doesn't render the a/c unusable as the sound and panel will be aliased to one of the a/c you already have in your hangar, namely the default MS aircraft. Any more questions regarding this matter, don't be shy to ask. 😂
rmacttu wrote:
I often prejudge the quality of a freeware aircraft by taking a gander at its file size. Is this a worthy method, outside of having to give every aircraft a "trial" period?!
I suppose file sizes could be inflated easily by paint jobs, no?
I think it would always be best that you just try it out.
Some sceneries can look great and use the default libraries, therefore be small. Also some aircraft, such as Dino Cattaneo's great T-45, is relatively small (zipped around 20 mb), but it's still what I consider one of the greatest freeware aircraft available.
I think what I usually "derive" from it is the amount of effort or time taken to build a solid, good looking aircraft.
Granted I can't say much about the LOOKS with my abysmal video card: GeForce 8400GS - yikes! 😳
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