That symptom (indicator moves, but the actual surfaces and aerodynamics don’t) usually points to either (a) a conflicting control binding firing at the same time, or (b) something in the install/community aircraft config overriding the model/flight model after the sim update.
Here’s how I’d tackle it, step by step.
1) Rule out a binding conflict first (fastest win)
- Load the 172 Skylane (steam gauge) on the runway in a totally “default” situation (clear weather, no failures).
- Go into Controls Options and use the search box for “flaps”.
- Make sure you don’t have multiple commands bound that could fight each other (common culprits are: an axis bound to flaps and buttons for flaps up/down, or duplicate devices each bound to flaps).
- Temporarily clear every flap-related binding except one simple method (e.g. just “Flaps Decrease” / “Flaps Increase” on the keyboard).
- Test again in external view.
2) Verify it’s not an aircraft-specific issue by testing another plane
- Try a different default aircraft (anything with visible flaps).
- If flaps work normally elsewhere, that narrows it down to something specific to the 172 variant or something overriding it.
3) Check for a Community folder conflict (very common after a sim update)
Even if you didn’t install a “172 mod”, you can still get odd side effects from unrelated packages.
- Exit MSFS completely.
- Temporarily move everything out of your Community folder to a holding folder (don’t delete—just move).
- Start MSFS and test the 172 again.
If it works with Community empty, add your add-ons back in batches until it breaks again—then you’ve found the conflicting package.
4) If you’re on Steam: do a quick file integrity check
A partial/dirty update can leave you with weird “half-working” systems where cockpit indications still animate but the model/flight model isn’t being driven correctly.
- Close MSFS.
- In Steam, run “Verify integrity of game files”.
- Re-test the 172.
5) Also worth checking: assistance/failure states
Not as likely given your description, but still worth a look:
- Make sure you don’t have any failure enabled that could “jam” flaps.
- If you use any kind of aircraft persistence/save-state tool, try a completely fresh load (not a saved flight).
A couple quick questions so we can narrow this down fast:
- Is this happening only on the 172 Skylane (steam gauge), or on other aircraft too?
- Do you have anything in Community that touches the C172 (mods, flight model tweaks, realism packs), or any control utilities running externally?
- Are you using a flap axis on a throttle quadrant (or only buttons)?
- What exact flap input are you using (keyboard, yoke buttons, Honeycomb/Logitech, etc.)?