You can now use our new "What’s my IP Address" tool to find your current public IP address for multiplayer and other purposes. The tool is here:
https://flyawaysimulation.com/ip-address-tool/
1 Answers
Nice addition, thanks for posting.
Just a quick practical note for anyone using this for multiplayer hosting:
- *Make sure you’re using the Public/WAN IP* (the one the tool reports). That’s the address other people on the internet will need, not your local 192.168.x.x / 10.x.x.x address.
- If you’re behind a router, you’ll usually still need port forwarding to the PC running the sim, otherwise folks may see the session but won’t be able to join (or you’ll get intermittent connects).
- If your ISP changes your IP periodically (common with “dynamic” IPs), re-check it before each session.
- Also worth remembering: some ISPs use carrier-grade NAT, in which case no amount of forwarding will work until you’re on a true public IP.
If anyone’s trying to host and it’s not working, post which sim you’re using (FSX / P3D / X-Plane), what multiplayer method (built-in, VATSIM/IVAO client, etc.), and what exact symptom you’re seeing (can’t see session vs can’t join vs disconnect). I can suggest the correct ports/checks from there.
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