Asked

Tree rendering issue in Nuremberg City.

In the Nuremberg City area outside the airport, I don’t see proper trees—only blocky green segments, sometimes appearing as rocks. Outside the Nuremberg City area and at the airport itself, everything looks fine.

I disabled all add-ons, including the Microsoft World Updates, then re-enabled and tested them one by one, but nothing changes. Even with Photogrammetry turned off, the trees remain incorrectly rendered.

I use the following freeware add-ons:

  • Forest enhancement mod
  • Nürnberg no tree

As payware:

  • Freds Airports-EDDN-Nuernberg

Does anyone have advice or the same problem?

Thanks for any help!
Peter

Expert Answered

Nuremberg “blocky green chunks” usually points to a local scenery package overriding vegetation, not MSFS itself. The big clue is you only see it in one specific city area, while the airport and other regions look normal.

Here’s what I’d check in a clean, methodical way:

1) Make sure the two freeware items really are out of the equation
Even when you “disable add-ons,” it’s easy to miss something if it lives outside the normal Community workflow or if there are duplicate copies.

  1. Temporarily remove (not just disable) both freeware packages from Community:
    • Forest enhancement mod
    • Nürnberg no tree
  2. Restart MSFS (full restart, not just back to menu).
  3. Test the same spot in Nuremberg again.

Reason: a “no tree” type package often works by placing exclusion rectangles or swapping vegetation classes. If it’s stale or conflicting with another scenery/landclass in that area, you can get weird “billboard” fragments or green blocks that look like rocks.

2) Check for duplicates and leftovers

  • Confirm you don’t have a second copy of “Nürnberg no tree” (or an older version) in Community with a slightly different folder name.
  • Also check you didn’t accidentally leave a related folder behind (some freeware comes as multiple folders).

3) Verify scenery load order (if applicable in your setup)
If you use anything that changes package priority (or you’ve manually edited things before), a vegetation/exclusion file can end up sitting “on top” of the city area in an unintended way.

  • As a simple test: with only the payware airport installed, see if the problem persists.
  • If it’s gone with only the airport installed, then re-add the freeware one at a time until it returns (you said you did this already, but do it again with actual folder removal + full restart, just to eliminate a caching/leftover situation).

4) Quick sanity check: reproduce without the airport too
Even though it’s “outside the airport,” some airport sceneries ship with terrain/vegetation adjustments that extend farther than expected.

  1. Remove Freds Airports-EDDN-Nuernberg temporarily.
  2. Leave MSFS stock (no freeware at all).
  3. Test Nuremberg City again.

If it still happens completely stock, then we’re looking at a corrupted streamed area / scenery data issue rather than an add-on conflict.

A couple targeted questions so we don’t chase the wrong thing

  • Are you seeing this in VR only, or also on the normal 2D monitor view?
  • When you re-enabled add-ons one by one, did you physically remove folders between tests or just toggle them (and did you fully restart the sim each time)?
  • Is the “Nürnberg no tree” add-on meant to work with a specific city/photogrammetry scenery, and do you remember where you got it from (name/version)?
  • Does the problem happen only in one small neighborhood, or basically anywhere in Nuremberg city center?

Answer those and we can narrow it down quickly, but my money is on “Nürnberg no tree” (or a duplicate/older copy of it) doing something unintended in that area.

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