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clouds cast shadows on the ground in FSX?

Pro Member Captain
nottobe Captain

I hope they thought about this, it gives a lot realism to the FS

Pro Member Chief Captain
RadarMan Chief Captain

Just a guess but I think that would use up to much of the CPU resources just like shadows do now if you use them for the ground scenery.

Radar

Pro Member Chief Captain
tomthetank Chief Captain

RadarMan wrote:

Just a guess but I think that would use up to much of the CPU resources just like shadows do now if you use them for the ground scenery.

Radar

Umm... DX10 puts most of the gfx via your gfx card so who knows Dont Know
I have seen one video where at the end they show an artists impression of what fs10 will be like with DX10 and it shows sunbeams streaming through the clouds

Pro Member First Officer
Spoty101 First Officer

yeah directX10 video games will definetly look realistic with that CANT WAIT!!!!

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