Hi,
I am repainting the FSX default Dash8-100. I notice the fuselage repaint is one sided ie the left side of the aircraft, so there is a separate DDS file called "Decal_DH_dash8_100.dds" which puts the airline name onto the fuselage and flips it to face the right way on the other side of the fuselage (right hand side).
Question is how do I create a 'second' .dds file to put the registration on one side and it flips it to the other side of the fuselage? What would I call the file and how do I get it to locate in the correct position on the aircraft?
Too difficult? I can't figure it out.
Thanks guys 🙂
Steve
See if this is of any help.
https://flyawaysimulation.com/downloads/files/2883/dxtbmp-dxt-extended-bitmap-editor/
That's an interesting question. I'm not very knowledgeable with it comes to repainting but I would have thought that there would be different texture files for each side of the aircraft. Is this not the case?
Thanks heaps mate, I really appreciate your help 🙂
No, there is only a one sided texture file for one side of the aircraft, and it then flips a mirror of it to the other side of the aircraft, meaning any text is around the wrong way on that side of the aircraft.
Not a repainter but on texture 22 (Piedmont) its missing the above. I have DXTBMP but wouldn't know what to do.
Any help appreciated.
Bob M.
Sorry I already posted but I am not sure anyone would understand what the question was.
I have hunted and these two are missing (texture 22-Piedmont) and I am not a repainter. If someone could tell me what to do.
Would be grateful,
Have a great day!!!
Bob M.
How do you post on this website?
I am missing the DECAL_NNUMBER.BMP and the RIGHTTAIL_D.BMP
I am not a painter. I am trying to have the Piedmont (texture 22) visible and its missing in
Model Converter X....Plane is of no use to me without it.
I worked for Piedmont in the early 70's.
Have a great day!!!!
Bob M.
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