In X-Plane 12, the NAV1 Morse code audio signal is only audible when the overhead panel is displayed.
Is there a setting or fix so the NAV1 ident audio works even when the overhead panel is not visible?
In X-Plane 12, the NAV1 Morse code audio signal is only audible when the overhead panel is displayed.
Is there a setting or fix so the NAV1 ident audio works even when the overhead panel is not visible?
NAV1 ident audio tied to “overhead” visibility
That behavior usually points to the aircraft’s 3D audio source (the NAV ident “speaker”/audio panel) being attached to the overhead object in the cockpit. In other words: when the overhead isn’t being drawn/active, the sound source (or its FMOD event) isn’t being played, so you only hear the ident when you’re looking at/bringing up the overhead.
Before chasing settings, I’d narrow down whether this is (a) aircraft-specific FMOD/3D sound behavior, or (b) a sim-wide audio setting issue.
Checklist to isolate it
If it’s strictly tied to whether that overhead object is visible, that’s a strong “sound source attached to that panel” clue.
If it fades/pans like a 3D source, that’s expected for FMOD “spatial” audio, but it should still play even when you’re not looking at it.
Workarounds you can try (no aircraft editing)
What this usually ends up being
If it only happens on one specific aircraft, the fix is typically on the aircraft developer side: the NAV ident FMOD event or the audio panel logic is being started/stopped based on panel visibility (or the sound emitter is inside/attached to the overhead 3D object that gets culled). That’s not something you can reliably “toggle” with an X-Plane setting.
A few quick questions so I can point you to the right next step
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