VC to 2D in FSX – what’s actually possible
Rudy, you’re remembering the topic correctly, but the wording trips a lot of people up. In FSX there isn’t a true “conversion” process that turns a VC into a classic 2D panel.
Why:
- The VC is part of the aircraft’s 3D model (clickspots/animations/textures, etc).
- A 2D panel is a separate set of 2D windows defined in
panel.cfg (background bitmaps + gauge placements).
If the developer didn’t build and ship 2D windows (and the gauges/bitmaps to support them), there’s nothing complete to “extract” from the VC.
What you can do instead (in order of practicality)
1) First check if a 2D panel is already included (sometimes it’s just not obvious)
- Go here:
...\SimObjects\Airplanes\<AircraftName>\panel\panel.cfg
- Look in that aircraft folder for alternate panel folders, for example:
panel.2d
panel.VC
panel_2D
(or anything similar)
- Open the
panel.cfg and see what sections exist:
- If you see a normal set of windows like
[Window00], [Window01], etc. (especially with a background bitmap), you may already have what you want.
- If it’s basically only
[Vcockpit01], [Vcockpit02] plus maybe a couple of popups, then it’s a VC-only cockpit.
2) Use pop-up panels as your “2D workflow” (this is what most VC-only aircraft are designed for)
Even when there’s no full 2D main panel, many add-ons provide popups for the FMC, radios, overhead, etc.
- In
panel.cfg, look for sections like:
[Window Titles]
...
[Window01]
[Window02]
- In FSX they’re typically called with
SHIFT+1, SHIFT+2, etc. (based on the order in the file).
- If you want your most-used popup to be
SHIFT+1, you can re-order the [WindowXX] sections (and their matching entries in [Window Titles]) so the numbering works in your favor.
That setup usually gets you very close to what you’re describing (no constant VC panning, less “losing the outside view”).
3) Build a custom 2D panel (possible, but it’s a real project)
You can create your own 2D windows, but it’s not a one-click job:
- You need suitable panel background bitmaps (or you fly “popup-only” with no background).
- You need the aircraft’s instruments available as usable 2D gauges.
- You then place/size everything in
panel.cfg and test, adjust, repeat.
The big catch with most modern 767/777/787 packages: a lot of them drive displays/controls through custom-coded VC logic and don’t expose everything as traditional 2D gauges. So you can end up with a “2D panel” that’s missing key systems, or you’re stuck using popups for the important bits anyway.
A couple questions so I can point you the right direction
- Which exact aircraft are you looking at (developer/product name) and are you on FSX boxed or FSX:SE?
- In that aircraft’s
panel.cfg, do you see any [Window Titles] and multiple [Window00]/ [Window01] sections, or is it mostly [VcockpitXX]?
- Are you OK with a “popups + outside view” workflow, or do you specifically need a full traditional 2D main panel background window?
If you paste just the top of the panel.cfg (the [Window Titles] section and the first few [WindowXX] entries), I can tell you immediately whether you’ve already got a hidden 2D option, or whether popups are the best (and cleanest) way to get what you want.