Sounds like time for a Physics experiment!!! Defining a few terms
S=distance an obect moves
t= time for which it is moving
a= rate at which an object accelerates
for the case where "a" (being gravity for this experiment) is constant.
S=0.5*a*t^2
in English units, a=32.2 ft/sec^2
a quick calc indicates an object should fall 1610 feet in ten seconds in free fall, 6440 feet in 20 seconds. (For these values of height, even if FSX models variable gravity due to Newtons Law of Universal Gravitation, the results will be sufficiently acurate) Going further: 14,490 feet in 30 seconds, 25,760 ft in 40, 40,250 ft in 50 sec, etc.
If FSX has an object/vehicle with zero aerodynamic forces, it should be possible to slew it to a proper height AGL, and "drop" it.
Does anyone know if the "Jeep" and "person" vehicles available here would fit that criteria? I presume the motor yachts have some modeled in to simulate the hydrodynamic drag, and are unsuitable. (Or maybe they do it all as rolling drag, hmmmm...)
If so, you can "drop" it, and watch & time the replay, both by stopwatch, and by the replay's clock.
P.S. I'm asking about FSX objects 'cuz it's all I have...
mdaskalos