HI everyone
i reacently downloaded some textures of of www.flightsim.com for the default boeing 747-400 and have put them in the folder and everything you need to do with them, but when i start up fs and start up a flight the aircraft appears but no textures for the aircraft!
Please help!!! 😞
My guess is that even though you wanted the textures for the default 744, you unknowingly downloaded textures meant for another model of the 744 such as the Posky.
no i dont think i so i will give u the file name and do u think u could check it out for me?? and its of www.flightsim.com
here it is
ms74spac.zip
no i dont think i so i will give u the file name and do u think u could check it out for me?? and its of www.flightsim.com
here it is
ms74spac.zip
You seem to have the right download. Give me a few minutes, I'm just downloading it now and I'll have a look at it.
thanks heaps!!
Ok, I have all the textures showing. Now I am assuming that you:
1* ...have put the three new texture folders where they belong
2* ...have not yet added any other textures to this particular aircraft.
If my assumptions are correct, back up the aircraft.cfg and rename it: aircraft.orig.
Now open the other one (you have to make sure that the name will be just aircraft), delete everything in it and replace it with the following:
[fltsim.0]
title=Boeing 747-400
sim=Boeing747-400
model=
panel=
sound=
texture=
kb_checklists=Boeing747-400_check
kb_reference=Boeing747-400_ref
atc_id=N747
atc_airline=Global Freightways
atc_flight_number=1123
atc_heavy=1
atc_parking_types=CARGO
ui_manufacturer=Boeing
ui_type="747-400"
ui_variation="Global Freightways"
visual_damage=1
description="More than 30 years ago, the 747 made its first trip from New York to London. Since then, it's become the standard by which other large passenger jets are judged. Its size, range, speed and capacity were then, and are now, the best in its class."[fltsim.1]
title=Boeing 747-400 Paint1
sim=Boeing747-400
model=
panel=
sound=
texture=1
kb_checklists=Boeing747-400_check
kb_reference=Boeing747-400_ref
atc_id=N747K
atc_airline=Landmark
atc_flight_number=1123
atc_heavy=1
ui_manufacturer=Boeing
ui_type="747-400"
ui_variation="Landmark Airlines"
visual_damage=1
description="More than 30 years ago, the 747 made its first trip from New York to London. Since then, it's become the standard by which other large passenger jets are judged. Its size, range, speed and capacity were then, and are now, the best in its class."[fltsim.2]
title=Boeing 747-400 Paint2
sim=Boeing747-400
model=
panel=
sound=
texture=2
kb_checklists=Boeing747-400_check
kb_reference=Boeing747-400_ref
atc_id=N747I
atc_airline=World Travel
atc_flight_number=1123
atc_heavy=1
ui_manufacturer=Boeing
ui_type="747-400"
ui_variation="World Travel Airlines"
visual_damage=1
description="More than 30 years ago, the 747 made its first trip from New York to London. Since then, it's become the standard by which other large passenger jets are judged. Its size, range, speed and capacity were then, and are now, the best in its class."[fltsim.3]
title=Boeing 747-400 Paint3
sim=Boeing747-400
model=
panel=
sound=
texture=3
kb_checklists=Boeing747-400_check
kb_reference=Boeing747-400_ref
atc_id=N747P
atc_airline=Soar
atc_flight_number=1123
atc_heavy=1
ui_manufacturer=Boeing
ui_type="747-400"
ui_variation="Soar Airlines"
visual_damage=1
description="More than 30 years ago, the 747 made its first trip from New York to London. Since then, it's become the standard by which other large passenger jets are judged. Its size, range, speed and capacity were then, and are now, the best in its class."[fltsim.4]
title=Boeing 747-400 Paint4
sim=Boeing747-400
model=
panel=
sound=
texture=Air_Pacific
kb_checklists=Boeing747-400_check
kb_reference=Boeing747-400_ref
atc_id=N747K
atc_airline=Air Pacific
atc_flight_number=1123
atc_heavy=1
ui_manufacturer=Boeing
ui_type="747-400"
ui_variation="Air Pacific"
description="More than 30 years ago, the 747 made its first trip from New York to London. Since then, it's become the standard by which other large passenger jets are judged. Its size, range, speed and capacity were then, and are now, the best in its class."[fltsim.5]
title=Boeing 747-400 Paint5
sim=Boeing747-400
model=
panel=
sound=
texture=Singapore
kb_checklists=Boeing747-400_check
kb_reference=Boeing747-400_ref
atc_id=N747K
atc_airline=Singapore
atc_flight_number=1123
atc_heavy=1
ui_manufacturer=Boeing
ui_type="747-400"
ui_variation="Singapore"
description="More than 30 years ago, the 747 made its first trip from New York to London. Since then, it's become the standard by which other large passenger jets are judged. Its size, range, speed and capacity were then, and are now, the best in its class."[fltsim.6]
title=Boeing 747-400 Paint6
sim=Boeing747-400
model=
panel=
sound=
texture=TE-New-Zealand
kb_checklists=Boeing747-400_check
kb_reference=Boeing747-400_ref
atc_id=N747K
atc_airline=Air New Zealand
atc_flight_number=1123
atc_heavy=1
ui_manufacturer=Boeing
ui_type="747-400"
ui_variation="Air New Zealand"
description="More than 30 years ago, the 747 made its first trip from New York to London. Since then, it's become the standard by which other large passenger jets are judged. Its size, range, speed and capacity were then, and are now, the best in its class."[General]
atc_type=BOEING
atc_model=B744
editable=0
performance="Cruise Speed\n0.85 Mach 565 mph 910 km\/h\n\nEngine options\nPratt & Whitney PW4062\nRolls-Royce RB211-524H\nGeneral Electric CF6-80C2B5F\n\nMaximum Range\n7,325 nm 13,570 km\n\nMaximum Certified Operating Altitude 45,100 ft 13,747 m\n\nFuel Capacity\n57,285 gal 216,840 L\n\nBasic Empty Weight\n394,088 lb 178,755 kg\n\nMax Gross Weight 875,000 lb 396,893 kg\n\nLength\n231 ft, 10 in 70.6 m\n\nWingspan\n211 ft, 5 in 64.4 m\n\nHeight\n63 ft, 8 in 19.4 m\n\nSeating Typical 3-class configuration - 416\nTypical 2-class configuration - 524"[pitot_static]
vertical_speed_time_constant = 1 //Increasing this value will cause a more instantaneous reaction in the VSI[WEIGHT_AND_BALANCE]
max_gross_weight = 875000 // (pounds)
empty_weight = 394088 // (pounds)reference_datum_position = 83.5, 0, 0 // (feet) distance from FlightSim Reference position: (1/4 chord, centerline, waterline)
empty_weight_CG_position = -90.5, 0, 0 // (feet) longitudinal, lateral, vertical distance from specified datummax_number_of_stations = 50
station_load.0 = "170.0, -19.0, -2.0, 8.0, Pilot" //Weight (lbs), longitudinal, lateral, vertical positions from datum (feet)
station_load.1 = "170.0, -19.0, 2.0, 8.0, Co-Pilot" //Weight (lbs), longitudinal, lateral, vertical positions from datum (feet)
station_load.2 = "1700.0, -83.5, 0.0, 0.0, Crew" //Weight (lbs), longitudinal, lateral, vertical positions from datum (feet)
station_load.3 = "5440.0, -27.0, 0.0, 0.0, First Class" //Weight (lbs), longitudinal, lateral, vertical positions from datum (feet)
station_load.4 = "5780.0, -65.0, 0.0, 0.0, Business Class" //Weight (lbs), longitudinal, lateral, vertical positions from datum (feet)
station_load.5 = "7140.0, -50.0, 0.0, 8.0, Upper Deck" //Weight (lbs), longitudinal, lateral, vertical positions from datum (feet)
station_load.6 = "10710.0, -91.0, 0.0, 0.0, Coach 1-7" //Weight (lbs), longitudinal, lateral, vertical positions from datum (feet)
station_load.7 = "18020.0, -119.0, 0.0, 0.0, Coach 8-18" //Weight (lbs), longitudinal, lateral, vertical positions from datum (feet)
station_load.8 = "23800.0, -160.0, 0.0, 0.0, Coach 19-34" //Weight (lbs), longitudinal, lateral, vertical positions from datum (feet)
station_load.9 = "18000.0, -52.0, 0.0, -6.0, Forward Baggage" //Weight (lbs), longitudinal, lateral, vertical positions from datum (feet)
station_load.10 = "6000.0, -123.0, 0.0, -6.0, Aft Baggage" //Weight (lbs), longitudinal, lateral, vertical positions from datum (feet);Moments of Inertia
empty_weight_roll_MOI = 13352310
empty_weight_pitch_MOI = 24223159
empty_weight_yaw_MOI = 39531785
empty_weight_coupled_MOI = 0[fuel]
LeftMain = -96.0, -28.0, -4.0, 12546.0, 0.0 //Longitudinal (feet), Lateral (feet), Vertical (feet), Usable(gallons), Unusable (gallons)
RightMain = -96.0, 28.0, -4.0, 12546.0, 0.0 //Longitudinal (feet), Lateral (feet), Vertical (feet), Usable(gallons), Unusable (gallons)
LeftAux = -112.0, -36.5, -3.0, 4482.0, 0.0 //Longitudinal (feet), Lateral (feet), Vertical (feet), Usable(gallons), Unusable (gallons)
RightAux = -112.0, 36.5, -3.0, 4482.0, 0.0 //Longitudinal (feet), Lateral (feet), Vertical (feet), Usable(gallons), Unusable (gallons)
LeftTip = -130.0, -73.0, 0.0, 1322.0, 0.0 //Longitudinal (feet), Lateral (feet), Vertical (feet), Usable(gallons), Unusable (gallons)
RightTip = -130.0, 73.0, 0.0, 1322.0, 0.0 //Longitudinal (feet), Lateral (feet), Vertical (feet), Usable(gallons), Unusable (gallons)
Center1 = -83.5, 0.0, -7.0, 17164.0, 0.0 //Longitudinal (feet), Lateral (feet), Vertical (feet), Usable(gallons), Unusable (gallons)
Center2 = -193.5, 0.0, 6.0, 3300.0, 0.0 //Longitudinal (feet), Lateral (feet), Vertical (feet), Usable(gallons), Unusable (gallons)fuel_type = 2 //Fuel type: 1 = Avgas, 2 = JetA
number_of_tank_selectors = 1
electric_pump=0[airplane_geometry]
wing_area = 5825.0 //Square feet
wing_span = 211.4 //Feet
wing_root_chord = 48.8 //Feet
wing_dihedral = 7.0 //Degrees
wing_incidence = 2.0 //Degrees
wing_twist = -1.0 //Degrees
oswald_efficiency_factor= 0.68 //Measure of lift effeciency of wing
wing_winglets_flag = 1 //Are winglets available?
wing_sweep = 37.5 //Degrees, wing leading edge
wing_pos_apex_lon = -58.2 //Feet, longitudinal distance from reference point, negative going aft
wing_pos_apex_vert = 0 //Feet, vertical distance from reference point, positive going up
htail_area = 1470 //Square feet
htail_span = 72.8 //Feet
htail_pos_lon = -210.0 //Feet, longitudinal distance from reference point, negative going aft
htail_pos_vert = 0.0 //Feet, vertical distance from reference point, positive going up
htail_incidence = 0.0 //Degrees
htail_sweep = 37.5 //Degrees, horizontal tail leading edge
vtail_area = 1060 //Square feet
vtail_span = 37.1 //Feet, tip to body
vtail_sweep = 45.0 //Degrees, vertical tail leading edge
vtail_pos_lon = -198.5 //Feet, longitudinal distance from reference point, negative going aft
vtail_pos_vert = 26.1 //Feet, vertical distance from reference point, positive going up
elevator_area = 327 //Square feet
aileron_area = 225 //Square feet
rudder_area = 230 //Square feet
elevator_up_limit = 25 //Degrees
elevator_down_limit = 15 //Degrees
aileron_up_limit = 25 //Degrees
aileron_down_limit = 15 //Degrees
rudder_limit = 31.5 //Degrees
elevator_trim_limit = 20 //Degrees
spoiler_limit = 45 //Degrees
spoilerons_available = 1 //Spoilerons Available?
aileron_to_spoileron_gain = 3 //Aileron to spoileron gain
min_ailerons_for_spoilerons = 10 //Degrees
min_flaps_for_spoilerons = 0 //Minimum flap handle position when spoilerons activate[Reference Speeds]
flaps_up_stall_speed = 140.0 //Knots True (KTAS)
full_flaps_stall_speed = 112.0 //Knots True (KTAS)
cruise_speed = 505.0 //Knots True (KTAS)
max_mach = 0.92
max_indicated_speed = 365.0 //Red line (KIAS)[flaps.0]
type = 1 // 1 - tail, 2 - lead
span-outboard = 0.8 // 0.0 .. 1.0
extending-time = 25 // seconds
flaps-position.0 = 0 // degrees
flaps-position.1 = 1 // degrees
flaps-position.2 = 5 // degrees
flaps-position.3 = 10 // degrees
flaps-position.4 = 20 // degrees
flaps-position.5 = 25 // degrees
flaps-position.6 = 30 // degrees
damaging-speed = 200 // KIAS
blowout-speed = 250 // KIAS
lift_scalar = 0.7
drag_scalar = 0.9
pitch_scalar= 0.9
system_type = 1 //Hydraulic[flaps.1]
type = 2 // 1 - tail, 2 - lead
span-outboard = 0.8 // 0.0 .. 1.0
extending-time = 2 // seconds
flaps-position.0 = 0 // degrees
flaps-position.1 = 1.0 // degrees
damaging-speed = 250 // KIAS
blowout-speed = 300 // KIAS
lift_scalar = 0.3
drag_scalar = 0.1
pitch_scalar= 0.1
system_type = 1 //Hydraulic[flight_tuning]
cruise_lift_scalar = 1.0
parasite_drag_scalar = 1.0
induced_drag_scalar = 1.0
elevator_effectiveness = 1.0
aileron_effectiveness = 1.0
rudder_effectiveness = 1.0
pitch_stability = 1.0
roll_stability = 1.0
yaw_stability = 1.0
elevator_trim_effectiveness = 1.0
aileron_trim_effectiveness = 1.0
rudder_trim_effectiveness = 1.0[GeneralEngineData]
engine_type = 1 //0=Piston, 1=Jet, 2=None, 3=Helo-Turbine, 4=Rocket, 5=Turboprop
Engine.0 = -107.5, -69.5, -6.9 //(feet) longitudinal, lateral, vertical distance from reference datum
Engine.1 = -76.0, -38.9, -10.4 //(feet) longitudinal, lateral, vertical distance from reference datum
Engine.2 = -76.0, 38.9, -10.4 //(feet) longitudinal, lateral, vertical distance from reference datum
Engine.3 = -107.5, 69.5, -6.9 //(feet) longitudinal, lateral, vertical distance from reference datum
fuel_flow_scalar = 1.0 //Scalar for fuel flow efficiency
min_throttle_limit = -0.25; //Minimum percent throttle. Generally negative for turbine reverser[TurbineEngineData]
fuel_flow_gain = 0.002 //Gain on fuel flow
inlet_area = 60.0 //Square Feet, engine nacelle inlet area
rated_N2_rpm = 29920 //RPM, second stage compressor rated value
static_thrust = 56750 //Lbs, max rated static thrust at Sea Level
afterburner_available = 0 //Afterburner available?
reverser_available = 1 //Thrust reverser available?[jet_engine]
thrust_scalar = 1.0[autopilot]
autopilot_available = 1
flight_director_available = 1
default_vertical_speed = 1800.0
autothrottle_available = 1
autothrottle_arming_required = 1
autothrottle_max_rpm = 90
autothrottle_takeoff_ga = 1
pitch_takeoff_ga = 8;
max_pitch=10.0
max_pitch_acceleration=1.0
max_pitch_velocity_lo_alt=2.0
max_pitch_velocity_hi_alt=1.5
max_pitch_velocity_lo_alt_breakpoint=20000.0
max_pitch_velocity_hi_alt_breakpoint=28000.0
max_bank=25.0
max_bank_acceleration=1.8
max_bank_velocity=3.00
max_throttle_rate=0.10
nav_proportional_control=16.00
nav_integrator_control=0.17
nav_derivative_control=0.00
nav_integrator_boundary=2.50
nav_derivative_boundary=0.00
gs_proportional_control = 18.0
gs_integrator_control = 0.33
gs_derivative_control = 0.00
gs_integrator_boundary = 0.70
gs_derivative_boundary = 0.00
yaw_damper_gain = 1.0[contact_points]
//0 Class <0=none,1=wheel, 2=scrape, 3=float>
//1 Longitudinal Position (feet)
//2 Lateral Position (feet)
//3 Vertical Position (feet)
//4 Impact Damage Threshold (Feet Per Minute)
//5 Brake Map (0=None, 1=Left, 2=Right)
//6 Wheel Radius (feet)
//7 Steer Angle (degrees)
//8 Static Compression (feet) (0 if rigid)
//9 Max/Static Compression Ratio
//10 Damping Ratio (0=Undamped, 1=Critically Damped)
//11 Extension Time (seconds)
//12 Retraction Time (seconds)
//13 Sound Type
//14 Airspeed limit for retraction (KIAS)
//15 Airspeed that gear gets damage at (KIAS)point.0 = 1, -25.0, 0.0, -17.5, 1000.0, 0, 2.0, 70.0, 0.5, 3.5, 0.900, 9.0, 8.0, 0, 220, 250
point.1 = 1, -114.0, -18.0, -21.3, 2000.0, 1, 2.0, 13.0, 3.0, 2.5, 0.900, 11.0, 9.0, 2, 220, 250
point.2 = 1, -114.0, 18.0, -21.3, 2000.0, 2, 2.0, 13.0, 3.0, 2.5, 0.900, 11.0, 9.0, 3, 220, 250
point.3 = 2, -152.6, -103.5, 3.0, 700.0, 0, 0.0, 0.0, 0.0, 0.0, 0.000, 0.0, 0.0, 5, 0, 0
point.4 = 2, -152.6, 103.5, 3.0, 700.0, 0, 0.0, 0.0, 0.0, 0.0, 0.000, 0.0, 0.0, 6, 0, 0
point.5 = 2, 3.0, 0.0, 0.0, 700.0, 0, 0.0, 0.0, 0.0, 0.0, 0.000, 0.0, 0.0, 9, 0, 0
point.6 = 2, -222.7, 0.0, 4.0, 700.0, 0, 0.0, 0.0, 0.0, 0.0, 0.000, 0.0, 0.0, 4, 0, 0static_pitch = -1.5
static_cg_height = 18.6
gear_system_type=1 //Hydraulic[gear_warning_system]
gear_warning_available = 1 //Normal
pct_throttle_limit = 0.1 //Percent throttle that activates warning
flap_limit_idle = 5.0 //Flap angle that activates warning at idle
flap_limit_power = 25.5 //Flap angle that activates warning at above idle[brakes]
parking_brake = 1 //Parking brake available
toe_brakes_scale = 1.24 //Brake scalar[hydraulic_system]
normal_pressure = 3000.0 //PSI
electric_pumps = 0 //no electric pumps
engine_map = 1,1,1,1 //pumps on Eng1,2,3,4[Views]
eyepoint = -19.05, -1.97, 9.7 ; Longitude, Latitude and Vertical position from Reference Point, (FEET)[electrical]
;BusType, MaxAmpLoad, MinVoltage BusTypes:0=MainBus,1=AvionicsBus,2=BatteryBus,3=HotBatteryBus,4-7=Generator/AlternatorBus(1-4)
autopilot = 0, 5 , 17.0
avionics_bus = 0, 5 , 17.0
avionics = 1, 5 , 17.0
gear_warning = 0, 2 , 17.0
fuel_pump = 0, 5 , 17.0
light_nav = 0, 5 , 17.0
light_beacon = 0, 5 , 17.0
light_landing = 0, 5 , 17.0
light_taxi = 0, 5 , 17.0
light_strobe = 0, 5 , 17.0
light_panel = 0, 5 , 17.0[Radios]
// Radio Type = availiable, standby frequency, has glide slope
Audio.1 = 1
Com.1 = 1, 1
Com.2 = 1, 1
Nav.1 = 1, 1, 1
Nav.2 = 1, 1, 0
Adf.1 = 1
Transponder.1 = 1
Marker.1 = 1[LIGHTS]
//Types: 1=beacon, 2=strobe, 3=navigation, 4=cockpit, 5=landing
light.0 = 3, -150.30, -102.56, 3.22, fx_navredh ,
light.1 = 3, -150.30, 102.56, 3.22, fx_navgreh ,
light.2 = 3, -223.85, 0.00, 8.85, fx_navwhih ,
light.3 = 2, -150.30, -102.56, 3.22, fx_strobeh ,
light.4 = 2, -150.30, 102.56, 3.22, fx_strobeh ,
light.5 = 2, -228.97, 0.00, 44.62, fx_strobeh ,
light.6 = 1, -45.05, 0.00, 14.65, fx_beaconh ,
light.7 = 1, -80.22, 0.00, -12.05, fx_beaconb ,
light.8 = 4, -16.24, 0.00, 9.19, fx_vclighth,[direction_indicators]
//1 Type: 0=None, 1=Vacuum Gyro, 2=Electric Gyro, 3=Electro-Mag Slaved Compass, 4=Slaved to another
//2 Indicator number of slaving indicator if Type = 4
direction_indicator.0=3,0[attitude_indicators]
//Type: 0=None, 1=Vacuum Gyro, 2=Electric Gyro
attitude_indicator.0 = 2
attitude_indicator.1 = 1[turn_indicators]
//Type: 0=None, 1=Electric Gyro, 2= Vacuum Gyro
turn_indicator.0=0,0[keyboard_response]
//Breakpoint speeds (knots) on the keyboard increments of control surfaces.
//Speed at which the incremenet is reduced to 1/2 and 1/8 respectively.
elevator = 150, 250
aileron = 150, 250
rudder = 150, 250[EFFECTS]
wake=fx_wake
water=fx_spray
dirt=fx_tchdrt
concrete=fx_sparks
touchdown=fx_tchdwn, 1[exits]
number_of_exits = 2
exit_rate.0 = 0.4 ;Percent per second
exit_rate.1 = 0.4 ;Percent per second[forcefeedback]
gear_bump_nose_magnitude=3000 ; 0 - 10000
gear_bump_nose_direction=18000 ; 0 - 35999 degrees
gear_bump_nose_duration=250000 ; in microseconds
gear_bump_left_magnitude=2700 ; 0 - 10000
gear_bump_left_direction=35500 ; 0 - 35999 degrees
gear_bump_left_duration=250000 ; in microseconds
gear_bump_right_magnitude=2700 ; 0 - 10000
gear_bump_right_direction=00500 ; 0 - 35999 degrees
gear_bump_right_duration=250000 ; in microseconds
ground_bumps_magnitude1=1300 ; 0 - 10000
ground_bumps_angle1=08900 ; 0 - 35999 degrees
ground_bumps_intercept1=3.0
ground_bumps_slope1=0.20
ground_bumps_magnitude2=200 ; 0 - 10000
ground_bumps_angle2=09100 ; 0 - 35999 degrees
ground_bumps_intercept2=1.075
ground_bumps_slope2=0.035
crash_magnitude1=10000 ; 0 - 10000
crash_direction1=01000 ; 0 - 35999 degrees
crash_magnitude2=10000 ; 0 - 10000
crash_direction2=9000 ; 0 - 35999 degrees
crash_period2=75000 ; in microseconds
crash_duration2=2500000 ; in microseconds[stall_warning]
type=2
That should do the trick - go give it a try 😎
ok i will try that but i think i should telll you that i never new how to create them that way and have just copied and pasted the textures into the aircraft texture folders
mabye you could give me a link to th origanal textures so i can use your method in furture reference if you could do that that would be great!!!!
What do you mean by 'original textures' ?
Hey dont worry about it i just started up flight sim and now they work i dot know what i done but now i can see them i think its baecause before when i couldnt see tham i must of typed somehting in the aircraft.cfg folder so thanks for helping me any way and also do you think you could answear the other question i asked its called Pushback vehicle in the aircraft forums!!
cheers 😀
If the question and answers provided above do not answer your specific question - why not ask a new question of your own? Our community and flight simulator experts will provided a dedicated and unique answer to your flight sim question. And, you don't even need to register to post your question!
Be sure to search for your question from existing posted questions before asking a new question as your question may already exist from another user. If you're sure your question is unique and hasn't been asked before, consider asking a new question.
Flight Sim Questions that are closely related to this...