I have a Train Sim background. I notice that most or a lot of add-ons are payware. Some of the best stuff from the trains people were free or just a few dollars, ex $8.00 - $12.00. And in FSX it seem that most things are payware and cost from $25.00 and up. I was wondering why this is?
I have DL's some great free stuff for FSX and bought some great stuff. I don't want to come across as negative. But was just wondering why this is and I don't have a problem with people spending a lot of time and talent making things and charging a price for it. I'm thankful for all the community. Just curious.
I guess the effort put in, and research is paid off, (plus hey sell it to stores, which sell it for more)
well lets take it this way there are more FS fans than TS so would you rather make a train for TS and price it high and get no customers because the price and there is so little TS fans or make a aircraft and price it high and have a better chance of selling it because there is a lot more people. and there are older aged people who play FS and have that extra cash because they dont have kids etc etc...
you kinda see what i saying here and this is a bad way to make money and this is also how the record companies make there money
if you need this simplified just ask 🙂
Yea I see where you are coming from. It just seems that TS were more hobbyist and were proud to share their stuff. I don't have any idea which takes more time as I only built a route to run the trains on. But a steam locomotive has a lot of moving parts.
Don't get me wrong I don't mind paying for something if it is worthy of the price.
Like Ultimate Traffic- The money goes in for the programs and NOT the real reason- AI! I would much rather pay for Traffic 2005 then UT, however Traffic 2005 doesnt come with the software so there is millions of flights each week rather than than 300000 by UT
Nice discussion, thanks guys for your thoughts.
No Prob Kin! 😀 happy to help