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Nah, I'll stick with FSX

   
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truckernick
Captain
Captain

Pro Member

Joined: Mar 19, 2006
Posts: 557
Location: salt Lake City
Posted: Sun Aug 07, 2011 11:14 am 

From the pics so far, this game seems to (how could I say) arcade-ish, like a console game or something, it remind me of that Heroes of the pacific game. I just think FSX looks so much better. Makes for a better simulation.
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Traches
First Officer
First Officer

Pro Member

Joined: Jan 31, 2008
Posts: 489
Location: Louisville, KY, USA
Posted: Sun Aug 07, 2011 5:59 pm 

How can you possibly know? There's hardly any information out yet, other than screenshots and videos that show nothing more than graphics.
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Cheeks
Chief Captain
Chief Captain

Pro Member

Joined: Oct 09, 2004
Posts: 2499
Location: YSSY
Posted: Mon Aug 08, 2011 6:25 am 

X-Plane 10 doesn't seem half that, the DEFAULT autogen looks like it's going to blow FSX out of the water, it's on par/if not better than Orbx autogen, and that's DEFAULT!! So that's the space to watch, unless Flight turns out to be somewhat decent, can't expect much from MS though.
Please direct your complaints to the moon, they might care there.
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Traches
First Officer
First Officer

Pro Member

Joined: Jan 31, 2008
Posts: 489
Location: Louisville, KY, USA
Posted: Mon Aug 08, 2011 7:21 am 

X-plane 9's got great graphics, but if the cockpits are still terrible in version 10 it's pointless.
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truckernick
Captain
Captain

Pro Member

Joined: Mar 19, 2006
Posts: 557
Location: salt Lake City
Posted: Mon Aug 08, 2011 9:31 am 

The thing about it though, is that it's not even made by the same company in Microsoft, since they shut down.
So with how far ACES or whatever it was called has come with fs, how could they possibly make it any better.
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FunktasticLucky
Guest





Posted: Thu Aug 25, 2011 3:48 am 

Easily... By rewriting the engine so that it takes advantage of the PhysX on Nvidia Graphics cards to relieve some of the stress off the CPU. The CPU in FSX is so busy calculating everything for flight that it doesn't have time to send out requests for other things (which is why it's FPS is so low) to streamline the process. Maybe if they rewrote the Engine (which is said to be designed from the ground up) to take advantage of modern computers we would be running much faster.
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Bedgie
Trainee
Trainee

Pro Member

Joined: Nov 26, 2006
Posts: 1
Posted: Thu Jan 12, 2012 11:26 am 

It has been confirmed that M$ Flight you will be limited to Hawaii only at this stage.
There will be NO 3rd party add-on support so you are stuck with what it ships with and that's it,
No REX, Gex, Orbx, FTX, VATsim, Ultimate traffic, Captain sim AC, VRS AC, Aerosoft AC just to name a few. They are not supported in M$ Flight at all.
and to top it all off you will also need an Xbox live account.
(to download at a cost extra scenery or other aircraft when ever it comes available or you earn enough points.)

My opinion yes it does look very arcade-ish but I think that's what Micro$oft are after.
They are chasing the gamer market purely and simple for profit that's all,
they couldn't give 2 hoots about the sim fans they just see $$.
But in saying that this will be M$ Flight's downfall. As Gamers will grow very tired of this quickly as they are limited to Hawaii, they cant shoot up things, nothing blows up every 5 seconds and if the crash effects are like FSX this will only speed up its demise.

Sim fans will more than likely boycott the product because of the limited area of Hawaii, the pay as you play game style hence the Xbox live account, the overall game play as it is not a sim and the main one being the No 3rd party add-ons support.

P.S. The stuff in bold is from Micro$oft directly and I have also withdrawn from the Beta testing of M$ Flight in disgust.
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truckernick
Captain
Captain

Pro Member

Joined: Mar 19, 2006
Posts: 557
Location: salt Lake City
Posted: Sat Jan 14, 2012 8:24 am 

Bedgie wrote:
It has been confirmed that M$ Flight you will be limited to Hawaii only at this stage.
There will be NO 3rd party add-on support so you are stuck with what it ships with and that's it,
No REX, Gex, Orbx, FTX, VATsim, Ultimate traffic, Captain sim AC, VRS AC, Aerosoft AC just to name a few. They are not supported in M$ Flight at all.
and to top it all off you will also need an Xbox live account.
(to download at a cost extra scenery or other aircraft when ever it comes available or you earn enough points.)

My opinion yes it does look very arcade-ish but I think that's what Micro$oft are after.
They are chasing the gamer market purely and simple for profit that's all,
they couldn't give 2 hoots about the sim fans they just see $$.
But in saying that this will be M$ Flight's downfall. As Gamers will grow very tired of this quickly as they are limited to Hawaii, they cant shoot up things, nothing blows up every 5 seconds and if the crash effects are like FSX this will only speed up its demise.

Sim fans will more than likely boycott the product because of the limited area of Hawaii, the pay as you play game style hence the Xbox live account, the overall game play as it is not a sim and the main one being the No 3rd party add-ons support.

P.S. The stuff in bold is from Micro$oft directly and I have also withdrawn from the Beta testing of M$ Flight in disgust.

Exactly, I read about that. Thank god for FSX, because it's highly likely to be the last good/realistic flight simulation software to be made. MF is going to fail miserably I guarantee it. Won't make near as much money as fsx did either, so there's another mistake from Microsoft when there after money. Plus MF so far seems like something like heroes of the pacific, or on of those games. Nothing compatible to FSX fs9 and so on. I'd take MFS2002 over MF.
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