Duplicated Texture Files

Pro Member First Officer
beroun First Officer

Have noted freezes at some add-on airports and suspect that this is due to the TEXTURE files duplication. Looks like often the add-on airport designers use the same texture files, which I already have in one of the libraries. Fo example the lates Islip KISP airport add-on uses small aircraft textures, which I alredy have in Static Object Library.
Is there any way I can clean these duplications without doing the micro surgery through all my files. The file, which is recommended is not available in either AVSIM or FLIGHTSIM.
And one more question please: What are the logistics of cross-referencing the libraries. For example if I want to use the Static Object Library textures at given airport, do I need to have any bgl in this airport scenery folder to point at these?
Many thanks for any help.

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