Hello again, Peter,
Thank you for clarifying your goal. Your project is indeed a unique challenge, but I believe I can provide some insights to help you achieve this seamless integration of specific aircraft parts across multiple projectors in X-Plane 12.
Firstly, let's address your concern about altering the aircraft model and its potential impact on the flight model. Modifying the 3D model of the Piper PA34 in a way that only affects the visual elements, and not the flight dynamics, is feasible. This process is known as 'model slicing'. However, it requires meticulous attention to ensure the integrity of the flight model is maintained.
Model Slicing Approach:
- Use a 3D Modeling Tool: Tools like Blender can be used to edit the aircraft model. You'll be looking to remove the visual elements that you don't want to appear in each projector's view.
- Preserve Flight Dynamics: When editing the model, ensure that only the visual mesh is altered. The physical model, which affects flight dynamics, should remain untouched.
- Test Rigorously: After each modification, test the aircraft within X-Plane to ensure that flight characteristics remain unchanged.
Alternative Approach - Custom Camera Views:
Even though you've mentioned not wanting to adjust views, there's a nuanced approach that might still be relevant. X-Plane allows for advanced customization of camera views which can be configured to only display certain parts of the aircraft.
- Custom View for Each Projector: Set up a custom camera view that focuses on the left wing and engine pod for the left projector, and similarly for the right. For the front, configure a view that excludes the aircraft's nose.
- Locking Views: Once these views are set up, they can be locked to prevent any changes during simulation.
Software Solutions:
There are software solutions that might help in achieving this setup without directly modifying the aircraft model:
- Projection Mapping Software: Tools like Immersive Display Pro or Warpalizer can help in blending the edges of the projected images for a seamless experience.
- Custom Plugins: Some plugins are designed for multi-projector setups and might offer more flexibility in what's displayed on each screen.
Conclusion:
Your project is certainly an ambitious one, and it blends the art of 3D modeling with the technical aspects of flight simulation. Whether you choose to modify the aircraft model or utilize advanced camera and projection techniques, each method requires a careful approach to maintain a realistic flight experience.
Feel free to provide more specifics about your setup, and I'll be happy to dive even deeper into potential solutions. Your journey in enhancing flight simulation realism is a testament to the capabilities and flexibility of platforms like X-Plane 12.
Best of luck, and clear skies!