Back at the begining of May of this year I started posting about a unique problem I was having with my graphics. Quite simply any of the nice little effects that FS9 generates, such as tire smoke or rotorwash or contrails, etc. were just not looking right. Even the waves lapping up against a shoreline just didn't look right.
I tried several posts to see if anyone could help me figure out what was causing this. Thanks to everyone who tried to help me. I remember being able to see these little effects before I switched graphics cards back in April so naturally assumed that it had something to do with a setting I had turned off or the new graphics card itself. Well....that couldn't have been further from the truth.
I was trying to install an afterburner effect yesterday and the installation called for a couple of files to be dropped into the FS9/effects/texture folder. Funny thing is that when I opened my effects folder I immediately noticed that I didn't have a seperate texture folder within my main effects folder. That's odd, I thought.
So I started to look at my effects folder and the files types located within it. I immediately noticed that I had two distinct file extensions located in this folder. That seemed odd to me since most of the file extensions in the main FS9 folders are usually the same type. The two extension types were xxx.fx and fx.xxx.bmp. Hmm I thought that doesn't look right. From what I know of FS9 .bmp extension files are usually a texture type of file that are used for graphical purposes in the sim. Well after confirming with another user about what files should be in the FS9/effects/texture folder I realized that I had all these files but they weren't located in their own texture subfolder.
I simply created a new folder within FS9/effects naming it "texture". I then dropped all the .bmp extension files that were in the effects folder into this new texture folder and ta da, we have liftoff.
I am now one happy customer. The difference is amazing. All this time I had been missing out on the capabilities of my grpahics card and I'm absolutely thrilled to have finally figured this little problem out.
So my "problem" all along was that I had removed the texture folder that was located within the main FS9/effects folder. I removed it without knowing what I was doing, I was still learning back then.
Moral of the story, in other words the things that if I started over now I would do this time around.
1) Back up my main FS9 folder as soon as installation is complete. That way you'll always have a base to return to if things get mucked up.
2) Be very careful about moving folders around. Always check out their contents and make sure the folder is suppose to be there.(See No. 1).
3) Find the good FS websites that are out there such as this one and read up before you go messing with your settings and files.
Here is an example of a before and after photo:
In the first one you can see that instead of a nice rotorwash of dust I was just getting concentric "squares" of dust. Not very realistic.
And in the fixed piture a nice dust cloud associated with the rotor wash. Much better. 😀
And one last one for RadarMan. Remember the conversations about not being able to see the startup smoke. Well we have plenty of smoke now. Thanks again to everyone that helped me out.
Trainee
Chief Captain
I remember, your certainly kept at it and finally solved it. Kudos to you for perseverance and success.

. So any help, any help at all would be greatly appreciated.
To all of you. 👏