Fly Away Simulation

Search for Downloads

Use this form to search for downloads and addons including aircraft, scenery and more.

Search entire site

Use this form to perform a site-wide search for forum posts, news and reviews and videos.


FSX Flight Simulator Texture fails (bmp files) Win10/NVidia

Author Message

Pro Member

Joined: Aug 21, 2015
Posts: 2
Posted: Sun Dec 27, 2015 5:49 pm 

Windows 10/NVidia apparently no longer supports DXT1 of S3 Texture Compression (S3TC) (sometimes also called DXTn or DXTC) is a group of related lossy texture compression algorithms originally developed by S3 Graphics, Ltd. There is a license fee for their use. Windows 7 and Pre 1511 Update Windows 10 along with GeForce drivers did support this compression.

NVidia is blaming Microsoft and Microsoft is blaming NVidia so it is unlikely to be a fix anytime soon or at all.

DXT1 (also known as Block Compression 1 or BC1) is the smallest variation of S3TC, storing 16 input pixels in 64 bits of output, consisting of two 16-bit RGB 5:6:5 color values c_{0} and c_{1}, and a 4x4 two bit lookup table. The lookup table is then consulted to determine the color value for each pixel, with a value of 0 corresponding to c_{0} and a value of 3 corresponding to c_{3}. DXT1 does not store alpha data enabling higher compression ratios.

Some Details @
Back to top
All times are GMT

Page 1 of 1
You can post new topics in this forum
You can reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum

Related Topics