Hello, recently I noticed that when I reload a flight, save and load, or load a flight plan, every airport or waypoint gets set to 0º, 0º on the map, in the middle of the sea.
When opening the PLN (saved in UTF-8 btw) and FLT files, I see respectively:
<WorldPosition>N45? 2' 6.32",E39? 10' 42.44",+000118.00</WorldPosition>
position=N45? 2.11', E39? 10.71', +000135.81
This is in contrast to Flight Plans I made years ago which shows the º symbol instead of.
I'm using the Steam Edition, and I changed the keyboard language, and app language, remade an FSX.cfg, and rebuilt the scenery, but nothing seems to work.
At first, I even got the flight plan in my GPS display on the plane, but when I save it again and reload at a later time, it's gone and so are the coordinates if I go open the flight planner.
And a little note, I used accents for mission files before but the letters where the accent was, are also replaced with an? in-game, when loading a flight for example.
Any ideas as to what I could do here? If I'm also not wrong, the correct flight plans were made using the non-Steam version, which I don't see how it correlates, to be honest.
The issue you're encountering with coordinates being reset to 0º, 0º is intriguing and certainly a bit of a navigational conundrum. From the snippets you've shared, it seems the degree symbol is being misinterpreted, causing a default to the zero coordinate, which is the latitudinal and longitudinal intersect in the Gulf of Guinea – often humorously referred to as 'Null Island' in geospatial circles.
Considering your thorough approach to troubleshooting thus far – language settings, FSX.cfg regeneration, and scenery library rebuilding – it appears you've covered the fundamental bases. Your intuition about the encoding is spot-on. UTF-8 encoding should normally support the degree symbol, but FSX has some quirks, especially regarding how it interfaces with different system locales and language settings.
Here are a few additional avenues to explore:
Furthermore, you could consider using a dedicated flight planning tool that is compatible with FSX Steam Edition to create and save your flight plans, then import them into FSX. Tools like Little Navmap or Plan-G can be quite adept at handling various encoding issues and might offer a workaround to this problem.
Lastly, while it seems unrelated, the correlation between the non-Steam and Steam versions could be indicative of how the two different applications handle user settings and system integration. It's possible that the non-Steam version was more forgiving with encoding discrepancies or system locale settings.
If the issue persists, I would be keen to delve further into the specifics. Please share a bit more detail about your operating system settings, especially regional settings, and any specificities in the file paths or directories where the PLN and FLT files are saved.
With a bit more context, we can navigate towards a resolution that gets your waypoints accurately plotted and your virtual flights back on the proverbial radar.
Fly high and all the best.
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