When the mesh scenery was added to the Las Vegas NV area it lost most of the buildings and at night lost the great-looking Vegas Strip. Does anyone have a reason for that? Also, why did Xplane make Boulder (Hoover) Dam look like a dirt pile? Thanks All.
It seems you've come across some challenges with the HD and UHD mesh scenery in X-Plane 12 around the Las Vegas area. These issues might include a loss of buildings and inaccuracies with the Hoover Dam. Let's dive into the probable causes and remedies.
1. Scenery Order in Rendering:
One key aspect to consider when dealing with mesh scenery is the order of rendering. Ensuring the proper arrangement in the Scenery_Packs.ini file can be the solution to the issues you are facing.
2. The Hoover Dam Issue:
The depiction of the Boulder (Hoover) Dam as a "dirt pile" seems to be an issue related to the latest X-Plane 12 update. This is something that the community is aware of, and we hope that Laminar Research will address it in a future update.
3. Recommended Steps:
By following these insights, you should be able to restore the Las Vegas area to its vibrant glory. Scenery ordering, particularly in the context of mesh scenery, can be a delicate balance, but with careful attention, you should see the desired results.
Happy flying, and may your virtual skies be clear and your landings smooth!
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